Melee Wepons
Punch/Kick: D6-3 damage, "Strength" to hit
Stick/Staff: D6-2 damage, "Strength" to hit
Club/Mace: D6-1 damage, "Strength" to hit
Spear: D6 damage, "Strength" to hit
Single Handed Axe: D6+1 damage, "Strength" to hit
Single Handed Sword: D6+1 damage, "Skill" to hit
Double Handed Axe: D6+3 damage, "Strength" to hit
Double Handed Sword: D6+3 damage, "Skill" to hit
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