Melee Wepons

Punch/Kick: D6-3 damage, "Strength" to hit

Stick/Staff: D6-2 damage, "Strength" to hit

Club/Mace: D6-1 damage, "Strength" to hit

Spear: D6 damage, "Strength" to hit

Single Handed Axe: D6+1 damage, "Strength" to hit

Single Handed Sword: D6+1 damage, "Skill" to hit

Double Handed Axe: D6+3 damage, "Strength" to hit

Double Handed Sword: D6+3 damage, "Skill" to hit

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